

Additionally, each faction will have to contend with its unique events and dilemmas. New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders. The Athenian pursuit of enlightenment grants them technological and cultural bonuses Sparta’s dominance over the Helots allows them to maintain a larger slave population and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins. New Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other. The Greek States share a number of common goals, philosophies and general diplomatic aims. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle. The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. If you'd like to chat, you can also find us on #boilingsteam: Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles. We also have Peertube, Youtube and LBRY channels.

You can follow what we do via our newsletter, our RSS feed, our Mastodon profile or our Twitter feed. We don't use ads or sponsporship, help us make our activities sustainable by donating via Patreon or LiberaPay if you prefer it anonymous. It would be a nice Christmas present to get it within a couple of weeks.īoilingSteam lets you access our content for free, but writing articles is a constant investment. Anyway, as long as the port DOES come to Linux, we will be happy either way. The question remains: why now? Is there still a strong business case for their porting efforts so far away from the initial release window? Or is it anyway necessary as they plan for their upcoming titles to be cross-platform from the get go?

There is no “demosticated” repo, which is usually a sign of Feral ports on SteamDB.Īfter the internal port of Total War: Attila, on Linux, by Creative Assembly, it would not be a stretch to see it coming from their own studios. So, is Feral behind it this time around? Maybe, since they ported most of the other Creative Assembly titles so far, but something is missing this time around. It has almost become another way to say “ when pigs can fly” since most of us had already written it off at this stage.

Rome II has been announced around the time of the SteamOS initiative, back in what, 2014?… It was long ago, my memory is fuzzy now. There are some unique repositories that were updated just a day ago, which may indicate that Rome II could come to Linux in the near future. Yes, it looks like there is some very recent SteamDB activity as noticed by our friends on r/linux_gaming.
